3D Modeling / Final Project
3D MODELLING - Final Project
ROBOT MODELING
Title and Project Description
Moodboard and References
Overall Design / Foundation for Medical Robot Design
Color Scheme for Medical Robot Design
Backpack for Medical Robot Design
I was thinking of having my Medical Robot to have a ventilator machine as a backpack of sorts, which can be used for emergencies and such. Below are the references for the backpack.
Sketches and Concept Art
I have drawn up a sketch for what I want the Final Model to look like. The design in the sketch includes multiple elements from the references I have collected. To remind you, some elements from the sketch won’t be accurate to some parts of the Final Model. Below is the Sketch I have drawn.
3D Modeling Process
Modeling the head of the Medical Robot
- Primitive Shapes and Putting Up ReferencesFor the head of the Medical Robot, as I stated previously, I wish to model it to be a monitor device that will show visual data of the patient’s conditions, such as their heart-rate, blood pressure, and temperature.To start the Head Model, I’ve set up the references needed, which includes the multiple perspectives I’ll need to start modelling the Medical Robot’s Head. The Cube polygon will be the starting primitive shape for the head.
Multi-cut and Bevels
I’d like to make the Monitor’s edges more rounded, therefore I’d need to use the bevel tool, however if I just used the bevel tool from the start, the rounded edges would stretch too far, therefore I had to use the Multi-Cut tool first.
What I’m referring to can be seen on the image below, the left one is what I intend the monitor to look like, whilst the right polygon is using the bevel without using a multi-cut.After beveling the edges, I had to delete the edges that goes around the polygon for a much smoother extruding experience.
Right after that, I can start extruding the behind to finally model how I want the back part of the head to look like.
- Extruding for the Speaker and Monitor
I want to give the monitor some detail first to make it look nicer, I’ll start with the Monitor. The Speaker will also be modeled here.
- Modelling the Nurse Cap
I set up the reference image for the Nurse Cap and the starting polygon to model it.
I Beveled the edges of the polygon and changed the scale to resemble it more to the reference.
Below is the “finished” base of the nurse cap model.
Modeling the Torso and Waist of The Medical Robot
- Primitive Shapes and Putting Up References
Moving on to the torso and waist, I’ve put up two references for the torso and waist and the necessary primitive shapes I would need to model the both of them after.
The torso will be modeled based on the left reference, where a defibrillator machine is integrated into the chest of the robot, while the waist will be modelled after the right reference.
- Making the Chest a Defibrillator
I modeled the chest using extrusions to be more protruding as the chest of the robot will also work as a defibrillator. I also used a boolean to put a hole in the torso that will connect to the arms later.
- Modeling the Hip
I started the hip with a cube polygon, then shaped it using the scaling tool and multi-cut tool to make it look like what it is now in the image below.
Modeling the Arm
For the Arms, I will be modelling the left arm first since I can just duplicate it for the remaining arm. I started with primitive shapes, using a cube for the shoulder and lots of cylinders to segment each of the parts from each other.
UV MAPPING
The process for the UV mapping is still a bit messy, however, I find myself to be a lot more confident with the UV mapping on this project compared to the previous one.
Final Shaded Mesh + Texture
Wireframes and Final Render
- Wireframe
- Final Render
Reflection
I had the most confidence in designing the Medical Robot for my final project. This is due to me having more experience with character design and through this final project, it felt like I can be let loose and be as creative as I can be. The final project tested the knowledge I have gathered throughout this module and I felt that I didn't disappoint myself with this. I also finally used a more advanced lighting method, being three-point-lighting, which is still simple but elevates the presentation of the Medical Robot more. All in all, I would say this is my favourite piece in my 3D modelling journey so far. I am grateful for the opportunity and the push that this module has given me to start 3D modelling. I hope in the near future, my skills will be developed even more and I can create extraordinary projects with it.



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